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you are ab-using [QUOTE]blah blah blah[/QUOTE] to reply to Large Negro Varani.
Please remove excess text as not to re-post tons
[QUOTE="Large%20Negro%20Varani:1279605"]Just got this game. I'm not too far into it, but so far it's very good. I troll on here under another name I will not reveal, but suffice to say I was also a regular player of Skyrim and spent a good amount of time in that thread. Things I like: Combat. Much more fun. I go waaaay out of my way to kill shit, because it's fun. As you go up skill trees you get more moves and shit too. Things like being able to knock an enemy up into the air with your sword, then blast them with a spell. Combos and special attacks help fill a meter. It's very action game style, not so much the typical RPG. However, it's still very strong as an RPG too, very skyrim like. More colorful world and enemies. Things I don't like: As soon as the game starts, everything had a graphical vibe I couldn't quite place. After I got to the outdoor area of the game, it hit me. It had a very open layout with a simple graphic scheme. It reminded me of World of Warcraft. A modern game, but the graphics in some ways feel very simple. I did a little research, and I understand why: this game is a prequel to a MMO game the studio is making. This introduces us to the Kingsdom of Amalur, and the next game is going to be an online rpg. And much like Warcraft, I'm fine with playing the single player games, and the studio can stuff their MMO up their asses. As far as RPG's go, this is pretty good. Tons of back story, and the entire universe was created by RA Salvatore. Creatures are a bit different than the typical fare, and the backstory is delivered in a lot of unique ways. There's typical conversation options to quiz characters about the game history, but in addition there are these recording-stone things scattered about that play back a person's words when you click them. So you get these cool stories and little bites of information about all kinds of shit, but it keeps playing as you continue on your way. So you're not stuck reading books, or standing close to a person to hear the story. It just plays in the background. Skill trees are pretty cool. So far the map feels pretty big, although I don't know if it's the size of Skyrim's map. Secondary weapon assignment is awesomely handled. Makes Skyrim just look awful. Voice acting is really good in some places, over-dramatic in others. (Wolf guy is a good example). Still trying to get into the whole "destinies" thing. I don't have enough points in any skill trees to get into the good tarot card things. But basically it feels like an MMO thing - you can change destiny cards to facilitate different character builds. There are also characters who will re-set your skill points for gold, so you can refund your points and completely re-build at any point in the game. [YOUTUBE=jVC6FemwPcI] So far I'd say it Skyrim style story and rpg elements. Warcraft style skill trees and point system. (in ADDITION to Skyrim style elements) Hints of capcom style combat. Games like Devil May Cry, etc... HINTS. Combos, multi-part moves, etc... that make things interesting. [/QUOTE]
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